Whither Largo...?

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SammyJames
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Whither Largo...?

Post by SammyJames »



General Features

up to 256 voices per instance (depending on available CPU power)
up to 4 layers per sound
4 stereo outputs (alternatively 1 stereo sum)
host automation of almost all parameters
MIDI Controller automation of the most important parameters
Per Voice
5 Oscillators
3 Main Oscillators
2 Sub Oscillators
Virtual Analog Models:
Pulse with Pulse Width Modulation
Sawtooth
Triangle
Sine
Wavetables:
Q Alt 1 and Alt 2 Wavetable
Frequency Modulation between Oscillators and Noise Generator
Oscillator Synchronization
Ring Modulator for Osc 1 / 2
Noise Generator with Noise Colour
2 independent Multi Mode Filters
Filter FM
Resonance up to Self-Oscillation
Low Pass 24 dB / 12 dB
Band Pass 24 dB / 12 dB
High Pass 24 dB / 12 dB
Notch 24 dB / 12 dB
Comb Filter with positive / negative Feedback
Sample&Hold (samplerate reduction)
2 Drive Stages per voice with adjustable Drive Gain and selectable Curves
Clip
Hard
Medium
Soft
Sine Shaper
and more
Modulation Matrix with 16 Slots, freely programmable
Modulation Speed far into Audio Range
Modulation Sources include all internal Modulation Sources plus various MIDI messages
Modulation Destinations for almost all continuous sound parameters
various pre-routed Modulation Destinations with selectable Sources
Pitch Modulation
Oscillator 1 / 2 / 3 Frequency Modulation
Oscillator 1 / 2 / 3 Pulse Width Modulation
Filter 1 / 2 Cutoff Modulation
Filter 1 / 2 Frequency Modulation
Pan 1 / 2 Modulation
Amp Modulation
4 Modifiers for transforming Modulation Sources with various Algorithms
3 fast LFOs
syncable to MIDI Clock
Note Retrigger with adjustable Start Phase
monophonic LFO
Keytrack
freely drawable LFO waveform with 16 steps
4 fast Envelopes with selectable types
Single Trigger / Retrigger per Envelope
ADSR
ADS1DS2R (2 Decay/Sustain stages plus adjustable Attack Level)
One Shot
Loop S1S2 (Loop between Sustain 1 and 2)
Loop All (Loop over all stages)
Poly, Mono, Dual or Unisono Mode with selectable Voice Count
Per Layer
powerful Arpeggiator
Hold and One Shot modes
syncable to MIDI Clock
Direction Up, Down, Alternate
Range up to 10 Octaves
various methods to modify Note Sort Order
freely programmable Arpeggiator Pattern with up to 16 Steps
programmable per Step:
Accent
Timing
Length
Glide on/off
Pause
Chord
Previous note
Random note from Note List
first and/or last note from Note List
2 Effect slots per layer
Effect Types:
Chorus
Flanger
Phaser
Overdrive
Delay (2nd effect slot only)

Reverb (2nd effect slot only)

System Requirements
Windows
Windows XP or better
Intel Pentium 3, 1 GHz or better
AMD Athlon, 800 MHz or better
64 MB free RAM
VST 2.0 compatible host software that supports virtual instruments, such as Cubase VST 5.0 or higher, Cubase SX/SL, Nuendo 1.5 or better
PC equipped according to the specifications of the VST host software
Macintosh
Mac OS X 10.3.9 or better
PowerPC: G4, 800 MHz or better
Intel: any processor
64 MB free RAM
VST 2.0 compatible host application that supports virtual instruments, such as Cubase SX/SL, Nuendo 1.5 or better
or
AudioUnit 2.0 compatible host application that supports AudioUnit Instruments, such as Apple Logic or GarageBand
Macintosh equipped according to the specifications of the host software



Oh -- almost forgot -- check out the specs for the (CURRENTLY available) Terratec Komplexer:



General Features

up to 256 voices per instance (depending on available CPU power)
up to 4 layers per sound
4 stereo outputs (alternatively 1 stereo sum)
host automation of almost all parameters
MIDI Controller automation of the most important parameters
Per Voice
3 Oscillators
2 Main Oscillators
1 Sub Oscillator
Virtual Analog Models:
Pulse with Pulse Width Modulation
Sawtooth
Triangle
Sine
Wavetables:
Q Alt 1 and Alt 2 Wavetable
Frequency Modulation between Oscillators and Noise Generator
Oscillator Synchronization
Ring Modulator for Osc 1 / 2
Noise Generator with Noise Colour
2 independent Multi Mode Filters
Filter FM
Resonance up to Self-Oscillation
Low Pass 24 dB / 12 dB
Band Pass 24 dB / 12 dB
High Pass 24 dB / 12 dB
Notch 24 dB / 12 dB
Comb Filter with positive / negative Feedback
Sample&Hold (samplerate reduction)
2 Drive Stages per voice with adjustable Drive Gain and selectable Curves
Clip
Hard
Medium
Soft
Sine Shaper
and more
Modulation Matrix with 16 Slots, freely programmable
Modulation Speed far into Audio Range
Modulation Sources include all internal Modulation Sources plus various MIDI messages
Modulation Destinations for almost all continuous sound parameters
various pre-routed Modulation Destinations with selectable Sources
Pitch Modulation
Oscillator 1 / 2 / 3 Frequency Modulation
Oscillator 1 / 2 / 3 Pulse Width Modulation
Filter 1 / 2 Cutoff Modulation
Filter 1 / 2 Frequency Modulation
Pan 1 / 2 Modulation
Amp Modulation
4 Modifiers for transforming Modulation Sources with various Algorithms
3 fast LFOs
syncable to MIDI Clock
Note Retrigger with adjustable Start Phase
monophonic LFO
Keytrack
freely drawable LFO waveform with 16 steps
4 fast Envelopes with selectable types
Single Trigger / Retrigger per Envelope
ADSR
ADS1DS2R (2 Decay/Sustain stages plus adjustable Attack Level)
One Shot
Loop S1S2 (Loop between Sustain 1 and 2)
Loop All (Loop over all stages)
Poly, Mono, Dual or Unisono Mode with selectable Voice Count
Per Layer
powerful Arpeggiator
Hold and One Shot modes
syncable to MIDI Clock
Direction Up, Down, Alternate
Range up to 10 Octaves
various methods to modify Note Sort Order
freely programmable Arpeggiator Pattern with up to 16 Steps
programmable per Step:
Accent
Timing
Length
Glide on/off
Pause
Chord
Previous note
Random note from Note List
first and/or last note from Note List
2 Effect slots per layer
Effect Types:
Chorus
Flanger
Phaser
Overdrive
Delay (2nd effect slot only)

Reverb (2nd effect slot only)

System Requirements
Windows
Windows XP or better
Intel Pentium 3, 1 GHz or better
AMD Athlon, 800 MHz or better
64 MB free RAM
VST 2.0 compatible host software that supports virtual instruments, such as Cubase VST 5.0 or higher, Cubase SX/SL, Nuendo 1.5 or better
PC equipped according to the specifications of the VST host software


To be fair, Waldorf had to take a hiatus while their company was reformed. But what gets me is (again) the only video that I can find with Largo on a computer screen shows people standing around talking about it.

I hope that this is not a trend. I don't mind if companies take a while to release stuff that is going to sound amazing. But I find it to be inexcusable to show vaporware, and claim that it is "almost done" or "done" or "ready to go right out the door" or whatever. And this is exactly the impression that they give when they show products at trade shows.

Grrrr....
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Artemiy
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Posts: 19754
Joined: 13:00, 17 April 2003
Location: Ukraine
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Re: Whither Largo...?

Post by Artemiy »

The spec sheet reads pretty much like those from Volkswagen cars:

Four doors
Four door handles
Four windows
Four wheels
Turn indicators
...

If I write down all the details about the V-Synth, for example, Largo will look like a baby synth ;-)

Seriously now, let me know when they have a demo. I pretty much gave up on buying software synths, but this may make me interested.
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SammyJames
Posts: 1118
Joined: 23:48, 18 April 2003
Location: USA
Contact:

Re: Whither Largo...?

Post by SammyJames »

[Edited for clarity and brevity.]

On your observations, I just love how you always seem to liken everything to cars. I live in the country that pretty much started the automobile revolution in the world (understanding that it was a German who invented the things). But it's funny how I eschew all automotive stuff, while people living in other countries seem to embrace it.

It does have something to do with my eyesight, which is piss-poor. But like I always say, it is my eyesight -- and not my vision -- that causes me problems in this life.

My vision is A-okay.

:)

P.S. The other thing is that my point in the original post had little to do with the sound of either instrument. I can only speculate about the Largo, because as I stated, there aren't any sound demos of it yet. I trust that Waldorf will get it together, because they took some time to get Blofeld out the door, but they did finally release it. I'm just bummed because I hate finding a video purporting to talk about a product, only to find that the salesperson discussing it won't play any sounds from it.

I guess that I wish that the people who show up in these interviews would state up-front categorically that they "won't be able to show us any sounds" because it isn't ready yet. I know that supposedly this mucks with their magic, but I'm supposed to go out and shell out money for these products. It takes my time to sit and watch a video, and when I realize (after having sat there for up to ten minutes) that they aren't gonna play anything, I get a bit miffed.

It isn't THAT big of a deal. I'm just saying that I hope that this doesn't become a new norm. For the most part, most companies only show products that are really functional. It is still rare to see non-functional prototypes in video. Maybe it has something to do with the proliferation of on-line "free" video. But again, there is no such thing as "free" -- especially when my eyeballs are glued to an advertisment for M-Audio -- no matter how short it is.
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