Hello, I'm a long time reader, first time poster. I've enjoyed the Roland keyboards I've owned and used (VR-09, Fantom G8, JD-XA) over the course of 4-5 years due to user-friendly interfaces, at least in the ways that I've used them. The JD-XA has definitely been a challenge to that experience, but it has been a good one and I'm a more knowledgeable programmer and sound designer for it!
At any rate, I've recently noticed, because I don't often use Wheel 2 much, that it won't turn vibrato completely back to zero - there's just a little bit of waver still in the pitch. I have to nudge the pitch stick up a little and back to zero it out. This only happens on the digital parts, the analog parts respond appropriately. Anyone else had this issue?
Thank you.
Mod Wheel (Wheel 2) does not zero out for digital parts
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- Posts: 251
- Joined: 21:51, 12 July 2016
Re: Mod Wheel (Wheel 2) does not zero out for digital parts
Cannot confirm your results.
Re: Mod Wheel (Wheel 2) does not zero out for digital parts
@zombietactics, thank you for checking. :)
If anyone else has encountered this, I would still like to know. It's so faint that it almost sounds like oscillator drift but is definitely not the "vintage" drift setting that the supernatural synth system offers.
If anyone else has encountered this, I would still like to know. It's so faint that it almost sounds like oscillator drift but is definitely not the "vintage" drift setting that the supernatural synth system offers.
Re: Mod Wheel (Wheel 2) does not zero out for digital parts
In case anyone else comes across this, performing a firmware reset fixed the issue.
Re: Mod Wheel (Wheel 2) does not zero out for digital parts
Thank you for the hint!
I had the same problem with two JD-XA:s. One of them sent a MIDI value of 7-8 when Wheel2 was turned to zero and the other sent a MIDI value of 12-13. Performing a factory reset fixed the problem - now zero is zero. :)
I had the same problem with two JD-XA:s. One of them sent a MIDI value of 7-8 when Wheel2 was turned to zero and the other sent a MIDI value of 12-13. Performing a factory reset fixed the problem - now zero is zero. :)
Re: Mod Wheel (Wheel 2) does not zero out for digital parts
Hmmm -- a reset does it, and a turn off/on does it for me -- but then the non-zero thing returns at spome point. Here's my experience, but cant seem to stop it randomly happening:
Symptom: use wheel 2 to add vibrato via MOD LFO to a digital part and when you return it to 0 a small amount of vibrato persists.
(Same thing happens when wheel 2 mods the filter -- try rounder bass (bank 4 P 1) and the filter remains open slightly when you return wheel 2 to 0.)
So it seems wheel 2 doesn't always send 0 when it's returned to its starting position.
Troubleshooted it as follows: Wheel 2 dsoes not return the MOD LFO to 0 -- I have to either blip the stick forward and that resets it, or I can go into the tone settings and change wheel 2 from CC1 to CC2 and back again -- that also seems to reset it.
Symptom: use wheel 2 to add vibrato via MOD LFO to a digital part and when you return it to 0 a small amount of vibrato persists.
(Same thing happens when wheel 2 mods the filter -- try rounder bass (bank 4 P 1) and the filter remains open slightly when you return wheel 2 to 0.)
So it seems wheel 2 doesn't always send 0 when it's returned to its starting position.
Troubleshooted it as follows: Wheel 2 dsoes not return the MOD LFO to 0 -- I have to either blip the stick forward and that resets it, or I can go into the tone settings and change wheel 2 from CC1 to CC2 and back again -- that also seems to reset it.